
Inside the xxxxxxcode, replace the xxxxxx with the point cost of your Reward Trait:.It should now look like this except with your Tuning number and name:.Highlight the xxxxxx part of the code that you pasted in Step 2:.Highlight the entire line that has _Reward_ in it, then right-click and select Copy:.Copy & paste this chunk of code into the new empty line:.Select the newly added whims_tracker, click to the left of the first to place your cursor, then press Enter:.In the box, make sure the file says Sim Data with Instance CEE9A466EBFC13D1, then click OK.Scroll to the bottom of your package and Delete the whims_tracker Sim Data file:.Search for whims_tracker, select module/whims.whims_tracker, then click Add to current package:.

Doing this step makes it easier to read the tuning resources. Click Tools > Modding > Restore tuning comments:.

Your Reward Trait should now be loaded into S4S.

Unfortunately, for reward traits we have to do more adjusting in Sims 4 Studio to get them to show up in the game.

Then, enter the Trait Name/Description and select an Icon for your Reward Trait: Make sure to check Create Trait and set Trait Simdata to Gameplay.Enter a Resource Name, select !!Create Trait, then click Create Resource:.Sims that buy this trait will make great doctors and brew excellent potions. Next to Experience Level, select Intermediate, then click Close:įor this example, I’ll be creating a Healer Trait.Open Mod Constructor, type in your Creator Name and Mod Name, then click Create Mod:.Before you begin, you will need:Īlso, please make sure that you’ve followed these earlier tutorials: Create a Mod – Create a Reward Trait teaches you how to create a purchasable reward trait from the Rewards Store (e.g., Night Owl, Creative Visionary).
